Hotfix Patch · Re-test Run

EA Hotfix 0.1.1.0

Version
0.1.1.0
Date
2026-08-23
Verification
Re-test Pending
Status
Hotfix (Test)

Overview

Hotfix 0.1.1.0 is a placeholder documentation release capturing the second pass of build verification on top of the current stable Early Access build. The hotfix itself does not introduce new content or substantive balance changes — its primary purpose is to log the test re-runs we performed against the live EA Build 0.1.0.0 and to enumerate the lingering items that remain unresolved as of the August 23, 2026 review.

If a fix or change is not listed in the sections below, the behavior of EA Hotfix 0.1.1.0 is identical to EA Build 0.1.0.0. Players should continue to reference the EA Build 0.1.0.0 patch notes for the canonical list of confirmed content.

Highlights

NEW Documented hotfix lifecycle: this entry is the second checkpoint in our patch-notes schema
CHANGED Verification status on several resources moved from "verified" to "re-test pending" pending fresh log capture
FIXED Documentation drift where Sunset Plains biome was missing from the Affected Entities list — now re-included
FIXED Patch-tag badge styling updated to match the new "Hotfix" verification color (warning yellow)
CHANGED Co-op desync telemetry strings updated to capture the exact error code from the latest log dump

Bug Fixes

FIXED Patch-tracker breadcrumb text no longer uses hard-coded color contrast that fails WCAG AA on hover
FIXED Entity chip links on the Affected Entities list now share a consistent icon padding (4px)
FIXED Comparison column sorting on the patch-notes index page now handles empty strings without throwing a NaN warning
FIXED Re-test entry now records the "lastVerified" timestamp in UTC ISO-8601 instead of local time

Balance Changes

No balance changes are bundled into the 0.1.1.0 hotfix. The values shown below are simply re-confirmed against the prior build:

BALANCE Creature aggression ranges — unchanged from 0.1.0.0 (Sandshark shallow-water behavior preserved)
BALANCE Solar panel output curve — unchanged from 0.1.0.0 (intentional energy economy preserved)
BALANCE PRAWN Suit drill energy per block — unchanged; planned future reduction is tracked separately

Affected Entities

Known Issues

Content Requiring Re-testing

Older guide content that pre-dates this hotfix should be re-checked against the 0.1.1.0 build before the next content patch lands:

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