Ultimate Base Building Guide

Build the perfect underwater habitat on Proteus. From your first multipurpose room to advanced power grids and defensive systems, this guide covers everything about base construction in Subnautica 2.

Choosing a Base Location

The right location makes all the difference. Consider these factors:

Recommended Early Base Locations

LocationDepthProsCons
Safe Shallows0-50mSafe, plenty of resourcesCan be far from deeper biomes
Grassy Plateaus50-150mGood resources, central locationSome hostile creatures
Kelp Forest edge30-80mRich in creepvine, scenicStalkers may bother you

Base Components Guide

Structural Components

ComponentFunctionKey Materials
Multipurpose RoomMain living space, 4-wall constructionTitanium x6
I CompartmentCorridor connectorTitanium x2
L CompartmentCorner pieceTitanium x2
T CompartmentT-junctionTitanium x3
X CompartmentCross junctionTitanium x3
Vertical ConnectorConnects different depthsTitanium x2
HatchEntry/exit pointTitanium x2, Quartz x1
WindowViewing portGlass x1

Functional Rooms

RoomFunctionMaterials
FabricatorCraft tools, equipment, foodTitanium x2, Gold x1, Table Coral Sample x1
Scanner RoomLocate resources in rangeTitanium x5, Copper x2, Gold x1
Observation RoomPanoramic viewing domeTitanium x3, Glass x2
Alien ContainmentBreed and study creaturesTitanium x5, Glass x2

Power Systems

Power is the lifeblood of your base. Without it, no oxygen, no fabricator, no lights.

Power Generation Options

GeneratorOutputProsCons
Solar Panel+75/s (day only)Simple, maintenance-freeOnly works during day, shallow depths
Thermal Plant+250/sHigh output, works 24/7Must be near thermal vents
Bioreactor+500/sVery high outputRequires organic fuel
Nuclear Reactor+2500/sHighest output, long-lastingLate game, requires uranium
๐Ÿ’ก Pro Tip

Place solar panels on top of your base compartments for maximum sun exposure. Use power transmitters to bridge gaps between generators and your base if needed.

Power Storage

Power cells store excess energy for nighttime or peak usage:

Defensive Systems

Your base can be attacked by hostile creatures. Protect it:

Hull Integrity

Every base starts with 10.0 hull integrity. Build deeper or larger bases require more reinforcement:

FactorEffect on Integrity
Depth (every 100m)-2.0 integrity
Each compartment-1.0 integrity
Reinforcement panel+7.0 integrity
Window-1.0 integrity (aesthetic but costly)
โš ๏ธ Warning

If hull integrity drops below 0, your base will flood. Always keep a safety margin โ€” never build at exactly 0 integrity.

Efficient Base Layouts

Starter Base (Early Game)

A compact, efficient starting setup:

  1. Multipurpose Room
  2. Fabricator inside
  3. 2x Solar Panels on top
  4. Hatch for entry
  5. 2-4 Lockers for storage

Mid-Game Expansion

As you unlock more blueprints:

Late-Game Mega Base

For the ambitious architect:

Advanced Tips