Vehicles

PRAWN Suit vs. Seamoth: Which Is Better, and When?

๐Ÿ“… October 10, 2026 ยท โฑ๏ธ 8 min read

The PRAWN and the Seamoth are both deep-water vehicles, but they fill different roles. The Seamoth is faster, cheaper, and better for exploration. The PRAWN is slower, more expensive, and better for combat and resource extraction. Below: the head-to-head, plus the one you should build first.

Quick answer: Build the Seamoth first โ€” it is cheaper, faster, and gets you out of the safe shallows quickly. Build the PRAWN second, once you have the resources and a reason to go deep. For the late-game lava zones, the PRAWN is mandatory; the Seamoth will not survive the heat.

Quick comparison

StatSeamothPRAWN Suit
Build cost~700 titanium~2,400 titanium + plasteel + lithium
Top speed11 m/s5 m/s (walking), 9 m/s (boost)
Default depth200 m900 m
Max depth (with module)900 m1,500 m
HP300600
ArmamentNone by defaultDrill arm, grappling arm, torpedo arm
Power cell slots2 (4 with module)2 (fixed)
Storage8-slot lockerNone by default
CraftingMobile vehicle bay (no)Fabricator-compatible

When the Seamoth wins

The Seamoth is the better choice for exploration, early-game resource runs, and any trip where speed matters more than durability. It is also far cheaper โ€” a fraction of the PRAWN's titanium cost โ€” and the depth module upgrade path is simpler.

The Seamoth also has a unique advantage: it is the only vehicle that can be parked indefinitely. PRAWN Suits require recharging on a Moonpool after every 20 minutes of use; the Seamoth can be left anywhere and re-entered at will.

When the PRAWN wins

The PRAWN is mandatory for three things: deep lava zones (the thermal reactor is the only way to survive the heat), large resource outcropping mining (the drill arm one-shots every outcropping in the game), and leviathan-class combat (the PRAWN's 600 HP and drill combo can take down a Reaper if you are skilled). It is also the only vehicle that can grapple and jump, which opens traversal routes the Seamoth cannot take.

Cost vs. benefit

The Seamoth is roughly one-third the cost of the PRAWN. If you are early-game, the cost difference alone is enough to recommend Seamoth first. By the time you have the resources for the PRAWN, you should already have a fully-upgraded Seamoth, and that is the right progression order.

Late-game lava zones

The Inactive Lava Zone and the Lava Castle are the test. The Seamoth takes 1 HP of heat damage per second at lava depth, and the player inside takes 1 HP per second from the same. The PRAWN's thermal reactor eliminates this entirely, and the PRAWN's drill is the only tool that can break through the lava-zone sulfur outcroppings. If you go to the lava zone in a Seamoth, you will die in under 5 minutes.

What about the Cyclops?

The Cyclops is the third vehicle, but it is a mobile base rather than a personal vehicle. It cannot enter the lava zones โ€” the same heat rules apply. The Cyclops is best used as a mobile scanner room and a launch point for PRAWN dives. Most players build the Seamoth first, the PRAWN second, and the Cyclops third, in that order.

Common build order

  1. Seamoth (depth module + sonar + storage).
  2. PRAWN (drill arm + grappling arm + thermal reactor).
  3. Cyclops (sonar + engine efficiency module + storage).

When you should skip the Seamoth

There is one case where skipping the Seamoth is correct: if you find a PRAWN fragment very early (within the first 30 minutes) and you already have a Moonpool. In that case, building the PRAWN first is fine โ€” the PRAWN can do everything the Seamoth can do, just slower. But for the typical player, the Seamoth is still the recommended first vehicle.

FAQ

Is the PRAWN better than the Seamoth?
For specific tasks (deep mining, lava zones, leviathan combat), yes. For general exploration, the Seamoth is faster and cheaper. Build both.
Can I take the Seamoth into the lava zone?
You can try, but you will die in under 5 minutes from heat damage. The PRAWN's thermal reactor is the only way to survive the lava zone.
What is the best PRAWN arm loadout?
Drill + Grappling. The drill handles mining, the grappling handles traversal. The torpedo arm is a luxury for leviathan combat.
What is the best Seamoth module loadout?
Depth Module + Sonar + Storage. The depth module extends your range, sonar reveals fauna, storage lets you haul without returning to base.
Should I build the Cyclops?
Only if you are doing a deep-dive or a long exploration trip. Otherwise the Cyclops is overkill for the early-to-mid game.

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